Enough Time
The game will eventually end. Feel free to pass the time.
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Designed to be completed in one sitting. It also runs better on desktop than in the browser, but I suppose that's true for most things.
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Credits:
"On the Cool Side", “Off to Osaka”, “Night on the Docks - Sax”, “What You Want (version 2)”, "Cyborg Ninja", "Magistar" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
Snow effect: https://tofurocks.itch.io/snowfall-gui
Photo filters: https://www.photofilters.com/
Photography of Maple Trees by Johannes Plenio via Pexels.com
RPG fight by Alex - https://lemmasoft.renai.us/forums/viewtopic.php?t=18047
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | blastmatt |
Genre | Visual Novel, Interactive Fiction |
Made with | Ren'Py |
Tags | Indie, Meaningful Choices, minigames, Ren'Py, Text based |
Average session | About a half-hour |
Comments
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I think about the word enough now sometimes.
Loved the Game this is unique and a Hidden Gem i had to do a video on it, the Game needs recognition. had a sense of dread atmosphere and wanting to know more before the inevitable death and lots left unexplained. How the heck has not many people played this before me?
Very touching and I enjoyed every second of being alive with "Greg?"
(now im just wondering if there is a secret Alexi ending)
I love this! It was so cool to see your dedication to learn as much as you could in the time you had. Thanks for playing, and for sharing!
This game is so well made! I love the conversations, especially when Death/Gregori opens up a bit more. And everytime it was time to spin the wheel i truly wanted to continue and to not leave him alone!
Thank you for making this game and story, i think i'll remember it for a long time
What a cool idea! The conversations you have are just enough to keep you intrigued about what you might find out next without giving too much away, all while being reminded that you'll probably never get there 😆
The way the ending has been done is also pretty neat!
I cried, omg this game is so good. Nice job!!
Copied from my review for others to read:
Unique take on death and what comes after and very well executed! I especially admire the courage to not only allow the game to end randomly, but to even ask the player not to open it again. Personally, I lasted eight spins and didn't play again after that.
I was surprised to discover that I actually ended up caring about death/gregory despite the short time I spent with them. I think this is partially because I like their more restrained personality, but mostly because his views on death and the meaning of life will be very relatable to a lot of people. It's also hard to not feel a little bad for the situation they're in.
I really have nothing else to say. This was very well made and perfectly captures the mixture of fear and uncertainty that comes with death.
This is exceptional! I have strong fears about death, and this game is a straight up HORROR. When it just ends I got chills. Great writing too. Simple idea, simple execution, and a 10\10 experience as a result.
This is such a nice little heartfelt game I love it so much, gregori is such a nice guy :D
Aw thank you! Thanks for playing!